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Introduction To Architecture & Design 1
This course introduces and explores some of the basic perspective drawing systems used to translate 3D architectural forms into a 2D format (elevations, floor plans, isometric and axonometric). Students progress from rendering simple 3D elements to designing complex architectural structures within a specific site, eventually learning how to translate their architectural drawings into scale models constructed from cardboard, plaster and wood. Note: No involvement in fall sports is preferred.
Introduction to Architecture & Design 2
This course is an extension of the introduction to architecture and design course. The course will continue to explore architectural concepts and allow students to gain more confidence and fluency with applying the various projection and mechanical drawing systems to design problems. This is an excellent course to prepare for the more rigorous Advanced Architecture and Design course.
Advanced Architecture & Design
To enter this rigorous advanced course, students are required to have completed Introduction to Architecture & Design 1 and 2, or to have gained permission from the instructor. Each student is also required to be skilled in presenting design considerations in plan, section, elevation and axonometric projection drawings. This course explores a variety of architectural/design problems in greater depth than in previous Architecture & Design courses. In order to develop skills in 3D problem solving, model making is a major component of this course.
Write a script or explore a more abstract approach to storytelling (think music video), create your own unique sets and characters from clay, paper cutouts, Lego, found materials, or simply draw your characters. We will use traditional stop-motion technique to shoot our films frame by frame, working with Dragon Stop Motion animation software. Everything comes together during the editing stage, when the images can be layered or manipulated, and the soundtrack (dialogue, music, audio effects, narration) is added. Over the course of the year, each student will produce an animated film that is either his or her own or the result of a collaboration. No previous experience necessary.
Introduction to Digital Photography
This is a photography course that explores image making through an entirely digital format. Along with using digital cameras, the course relies on the computer to refine and manipulate images that are then produced through a digital printer. No photography experience is necessary.
Advanced Digital Photography
Advanced Digital Photography builds on the ideas presented in Introduction to Digital Photography. Students will explore how to nuance their images to move beyond the real—to understand how to use light to generate a variety of visual, psychological, and conceptual effects. Class assignments pursue alternate approaches to the organization of information: maps, diagrams, indexes, and encyclopedias. Over the course of the year, two separate portfolios of photos will be generated (one for each semester). We will draw inspiration from master manipulators (such as Hiro, Jeff Wall, Thomas Demand, Ryszard Horowitz and Philippe Halsman), as well as more experimental images found in print advertising. A solid understanding of how to use an SLR camera in manual mode is required. Prerequisite: Introduction to Digital Photo.
Conceptual Art: art that is intended to convey an idea or concept to the perceiver and need not involve the creation or appreciation of a traditional art object such as a painting or sculpture.
This studio art class provides an overview of Conceptualism. Beginning with Duchamp and the relationship of the avant-garde, the class will follow the history of idea-driven artworks from Dada to their present day context and practice. Influential writings and the work of significant artists, such as Yves Klein, Robert Rauschenberg, Pierro Manzoni, FLUXUS, Joseph Kosuth, Sol Lewitt and others will provide the background for the practice of idea-based artworks. The studio practice will include performance, installation, photography, documentation, and ephemera.
This class investigates ideas about drawing, using a variety of media and surfaces. Observation, perception, composition, and the language of mark making are stressed. The course moves beyond the pencil to delve into charcoal, pastel, ink, tonal and color washes, watercolor, clay, colored paper, and digital technology as a means to develop an expressive personal vocabulary.
Dinosaurs: Bringing Them Back To Life
(Please see Interdisciplinary Studies)
This class involves drawing from the live model and includes anatomical exercises that will explore the skeleton, muscles and organs to convey an understanding of forms and shapes that make and influence our positions and motions. A goal within each drawing session is an attention to anatomy and proportion and to ways of describing contour and form through the study of light, shadow and movement.
Figure Drawing with Extensive Study of the Head and Facial Expression
In this course students will learn to draw the human figure from a live model, both dressed and nude. From short movement sketches to longer studies of a still model, students will explore the figure, including special studies of its hands and feet, using china ink, graphite, charcoal, oil sticks, etc. We will pay particular attention to the head. Students will learn to depict the head proportionally, from different angles, and in three dimensions. Drawing from a live model as well as from classical sculptures, they will learn to depict individual facial characteristics, creating a portrait. During the second semester, students will be ready to make stylized portraits (e.g. caricatures, cartoons, and anthropomorphized animals) as well as various realistic expressions. We will also explore drawing groups of interacting figures. This course will be demanding, requiring stamina, dedication, and a desire to learn how to draw realistically. Previous drawing experience is desirable but not necessary.
Fundamentals of Drawing
In this class, we will study the fundamentals of drawing, working primarily from still life, works of the Old Masters, and models. Using pencil, charcoal, ink, and pastels we will employ a variety of drawing techniques to explore composition, line, tonality, volume, and texture, as we develop observational and rendering skills.
Illustration & Design
In Illustration & Design, students are challenged to generate work using their own visual vocabularies. Class assignments will include: designing letters and alphabets, “one-liner” comics, abstract collages, and maps (of dwellings, caves, video games). The course will also explore other multi-media such as abstract video slideshows that accompany pieces of music. Projects will allow students to explore a range of materials and formats.
Let There Be Light: A Writing and Visual Art Studio Course
(Please see Interdisciplinary Studies)
Arnold, Hillis, Lee
This course is an exploration, through a variety of painting media, of pictorial construction, color, composition, and conception.
See Painting. Offered in an intensive format of two double periods a week.Prerequisite: permission of the instructor is required.
Painting & Drawing
An exploration of pictorial life—how drawing begins, its development, manifestation and transmutation. An alchemical approach to picture making: experimentation with content in a variety of styles and media toward the development of a personal vision.
Introduction to Photography
Learn to capture and share your view of the world through the lens of traditional black and white photography. In addition to class discussions and critiques, students learn the basics of composition and visual communication through slide show presentations of well-known and lesser known photographers, assignments to be completed outside of class, and in-class exercises in the analog photographic process. Students will learn on 35mm manual cameras and black and white film.
Photography 2: Personal Vision
Already equipped with the basics of the analog photographic process, students will learn techniques in documentary photography, capturing motion/sports/dance, and portraiture. The first part of the year will concentrate on technique and practical exercises along with the development of a project to be started in the beginning of the second semester. Prerequisite: Introduction to Photography, or equivalent experience in black and white photography and darkroom developing.
This is a broad course that combines various screen printing techniques with relief printing (linoleum, woodblock, and intaglio techniques). The premise is to evolve imagery from an understanding of the character of these processes.
This course is devoted to poster design and production. A historical survey of poster designs includes: Japanese nineteenth century playbills, Polish circus posters, Mexican revolutionary leaflets, rock posters of the sixties, and more. This course also works with the Theater Department to produce the posters for school productions throughout the year. Various printing techniques are explored.
Not a pottery course. We explore basic clay building techniques such as coil, slab and pinchpot to generate functional and non-functional sculpture. Various surface treatments are investigated: stain, paint, and glazes. Students develop a body of work reflecting an eclectic variety of sources and themes: personal, historical, geometric and organic form, human and animal figure, narrative relief, and architecture.
A broad course for both beginning and advanced students. The class investigates the three-dimensional form as a medium for self-expression. This exploration uses a variety of sculptural techniques and materials, such as modeling from life in clay and wax, plaster casting and carving, and wood constructions.